Kenshin
Posts : 6 Money : 3008 Join date : 2010-10-22
| Subject: Kenshin Miyagusu Fri Oct 22, 2010 6:36 pm | |
| Name: Miyagusu , KenshinAge: 26 Sex: Male Alignment: Evil Appearance:
- Spoiler:
FACE CLAIM: Vincent Valentine Personality: Kenshin is a relativly calm man.He is a cold , sadistic man. Some of his other personalitys he uses to get to people is a emotionless man. He is a con man. He really does not care for other people that he does not know. Kenshin is also psychologicaly defined as Skitzerfrenic. While despite being as stated before cold sadistic bastard he still cares for some people. He will try to save and that work with him or his family. If you betray him though he will not give a second thought to leaving you or showing you no mercy. He plays by his own rules Origins: Pre-Academy arc
Kenshin was born into a normal family no clan no hidden jutsu. He had no father. It was him , his mother and two sisters. His older sister was named Meikumu and his Younger was named Tanoto. They had lived under poverty. Him and his sisters since they were able to walk and talk had to go out steal to survive. They did it for a while. One day his mother got a comfy job as the Kazekages secretary. She had good pay and they didnt have to steal anymore. At six Kenshin was able to enter the ninja Academy. He still stole little bits and was good at it as it was all he knew his whole life to do.
Academy Arc
Kenshin had been very serious about becoming a ninja. He almost never stopped training and studying in his early years. In his later years he met some friends. He hung out with them and they helped each other train. They passed the academy with flying colors each of them. Kenshin passed the academt with perfect scores he was called a child prodigy such as Kakashi was a as a young boy.
Genin Arc
Kenshin was luckily put in a squad with his freinds from the academy. His Sensei was his Uncle. Kenshin was happy with his squad. They had still alot of training to do and they did it together. While Finally they were assigned a mission of actual Danger. The mission was simple Investigate Merchants dissapearing between the trade routes of Suna and Konoha. So they went out disguised as Merchants. Kenshin had to stop to pee so he stopped while the others went on. They were ambushed while Kenshin was peeing. When Kenshin caught up One of his teamates were Dead , His Sensei was fighting and the other was injured. Kenshin Immediatly was sent into a rage and he helped his Sensei defeat them. His sensei was killed too by the end of it. Kenshin killed everyone of them only him and his teammate survived it. He then went to the chunnin exams and passed it.
Chunnin Arc
After barely passing the Chunnin exams Kenshin started to train imenesly. He knew at his current level he would never be a good ninja , he barley made Chunnin after all. He isolated himself from all others for 4 months while in plain sight. He didnt do anything but Eat , Sleep and Train. He worked on his Jutsu. Kenshin eventually returned to the world with his friends. They met up for a meal when he actually zoned back into life. He immediatly to test his Skill signed of for Jounin Exams the next day after he met up with his friends. Throughout that ime he was fighting the good feeling he got when killed those men.
Jounin Arc
Well since there is a Jounin arc you can tell he passed them. He did alot better than he did in te Chunnin exams. Kenshin was given Guard duty of the Konoha Gates. He was good at his job and a strict Guard beng Suspicous of anybody. His friend from Genin years that lived was Assigned with him 3 months after he became a Guard. His friend told him that you dont have to be suspicous of everyone as they are not all assassins or criminals some truly are Merchants , Ninja deliverys , and other things like that. Kenshin took that lesson to heart and became a generally nicer guy. Then about a week after that his friend was killed by that lesson. Kenshin again killed the men and the feeling sent him into enjoying the " thrill of the kill "
ANBU arc
Kenshin had joined the ANBU black ops at 16. Whenever he was sent out to bring in Missing Ninja he would kill them. He would always kill them. He enjoyed it and figured that no one would miss them. One day the Kazekage sent him to bring in a high ranked missing ninja. Kenshin killed him to. The Hokage snapped one day and gave his squad a mission to go kill a group of missing ninja rumored to be at a waterfall nearby. The true mission was to kill Kenshin. He was a threat to them apparently as the Kazekage put it. When they made there moved Kenshin cut them all down with his blade and Genjutsu. He was marked as a missing ninja. He left the village right after Rank: S-Rank Missing Ninja Village: EX-Sunagakure No SatoEndurance: 4 Strength: 3 Dexterity: 4 Intelligence:3 Charm: 2 Strengths: Ninjutsu , Genjutsu , Creativity , Fuuinjutsu Weaknesses: Taijutsu , Kenjutsu , Doujutsu Fighting Style: Elemental Affinity: Fuuton , Suiton , Raiton Jutsu: NINJUTSU - Spoiler:
Name:Hidden Mist Technique (Pre- Approved) Rank: D Type:Supplementary Description:This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the dōjutsu.(Kiri exclusive) this version anyway
Name:Water Release: Waterfall Basin Technique (Pre- Approved) Rank: C Type:Offensive, Supplementary Description:This is a jutsu which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for things like training and relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in. (Requires 15 Chakra Control)
Name:Water Release: Water Shockwave (Pre- Approved) Rank: C Type:Offensive, Supplementary Description:This technique allows the user to make a spiraling vortex of water from the moisture in the air. The vortex then proceeds to explode from the top in the form of a wave. The user can control the direction the wave goes.
Name:Water Release: Violent Water Wave (Pre- Approved) Rank: C Type:Offensive Description:Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Water Release technique.
Name:Water Release: Syrup Capture Field (Pre- Approved) Rank: C Type:Supplementary Description:The user spits out high-viscosity, chakra-mixed water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup with the proper amount of Chakra. Being caught in the technique can be avoided by channeling chakra to one's feet allowing one to walk upon it uninhibited.
Name:Water Release: Gunshot (Pre- Approved) Rank: C Type:Offensive Description:The user kneads chakra, and converts it into water, and then spits it out in the form of condensed balls. The high-speed waterball attack possesses just as much power to kill as an actual gunshot. While this is a water release technique, it can still be employed someplace where no water is available, which is a great advantage. It's also possible to increase the power of destruction of the balls themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power.
Name:Water Clone Technique (Pre- Approved) Rank: C Type:Supplementary Description:The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Additionally, water clones only have one-tenth of the original person's power and use only Suiton techniques. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name:Water Prison Jutsu (Pre- Approved) Rank: C Type:Supplementary Description:This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu requires a sufficient amount of water. Despite the fact that the prison is made up entirely out of water, it is very strong. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used for defensive purposes if performed on oneself. Water clones can be used in preparation for the jutsu, which block an opponent's attack and trap the attacker in the prison using the clone's own water.
Name:Thousand Flying Water Needles of Death (Pre- Approved) Rank: B Type:Offensive Description:Using this jutsu, the user performs the appropriate hand seals and gathers some water from the air and surrounding environment into one thousand long needles. They then direct them to a specific target at high speed, leaping backwards before impact so they don't get caught in the crossfire. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route. (Requires 25 Chakra Control)
Name:Water Release: Water Drowning Technique (Pre- Approved) Rank: B Type:Offensive,Supplementary Description:This jutsu will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles. The greater the angles attacked from, the greater the chakra control required.
Name:Water Release: Five Feeding Sharks (Pre- Approved) Rank: B Type:Offensive Description: The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack. (Requires 30 Chakra Control)
Name:Tornado of Water (Pre- Approved) Rank: B Type:Offensive,Defensive,Supplementary Description: A technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism.
Name:Water Release: Water Shark Missile Technique (Pre- Approved) Rank: B Type:Offensive,Supplementary Description:This technique shapes water into the form of a shark with a head nearly at the same height as a man, which moves to attack the enemy at high-speed with a powerful impact. The user can also ride inside the water shark to increase their swimming speed. (Requires 30 Chakra Control)
Name:Water Release: Exploding Water Colliding Wave (Pre- Approved) Rank: B Type:Supplementary,Offensive Description:The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of chakra used; when used with enormous chakra, even a dry wasteland can become a small ocean. Afterward, the excess water can be used for additional water release jutsu.
Name:Water Release: Water Dragon Bullet Technique (Pre- Approved) Rank: B Type:Offensive Description:This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the caster's skill allows it, it is possible to use it even in a place where there is none. That said, the amount of water used will be in proportion with the caster's skill. This jutsu needs forty-four hand seals.
Name:Water Release: Great Waterfall Technique (Pre- Approved) Rank: A Type:Offensive Description:This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that jutsu's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair share of chakra. (Requires 42 Chakra Control)
Name:Water Release: Water Dragon Whip Rank: A Type:Offensive Description:This jutsu creates an orb of water from which many sharp whips of water emerge that can be directed towards and impale a target or multiple targets. The whips can also change direction in mid-trajectory, bending to seek out the targets. (Requires 45 Chakra Control)
Name:Wind Kunai Blade (PRE APPROVED) Rank: C Type:Offensive Description: The user exhales wind chakra onto a Kunai which expands into a sharp blade shaped like a scimitar which can penetrate a human body. One advantage with this is that it retains both the light weight and versitility of the knife while gaining the length of a sword. (Requires 20 chakra control)
Name:Wind Release: Violent Wind Palm (PRE APPROVED) Rank: C Type:Offensive, Supplementary Description:A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. The jutsu used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
Name:Wind Release: Great Breakthrough (PRE APPROVED) Rank: B Type:Offensive Description:This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. Gaara, while in his partial transformation, can infuse this technique with sand and chakra to greatly increase the damage potential.
Name:Wind Release: Vacuum Great Sphere (PRE APPROVED) Rank: B Type:Offensive Description:A stronger version of the Wind Release: Vacuum Sphere, the user launches a large, explosive bullet of wind chakra from their mouth.
Name:Wind Release: Vacuum Serial Waves (PRE APPROVED) Rank: B Type:Offensive Description:The user takes a deep breath and exhales several blades of wind at different angles as he moves his head around. It's power can be increased when used in conjunction with extreme suction
Name:Wind Release: Vacuum Wave (PRE APPROVED) Rank: B Type:Offensive Description:The user takes a deep breath and spins his body around while exhaling a large blade of wind so that it covers an angle of about 180 degrees around the user. The resulting blast is large enough to slice through multiple targets, causing great damage. While more than sufficient to cause crippling, if not fatal, damage, it is incapable of cutting all the way through human flesh. It is similar to
Name:Wind Release: Wind Cutter (PRE APPROVED) Rank: B Type:Offensive Description:This technique creates a blade of wind which will cut through the enemy with ease. Unlike most other wind techniques it does not seem to require blowing out the wind.
Name:Wind Release: Twister Shot (PRE APPROVED) Rank: A Type:Offensive Description:The user seemingly releases a stream of wind infused chakra from their mouth that takes on the form of a twister to attack the enemy.
Lightning Release, Static Collection Skill • [Raiton, Seiteki Korekuto no Jutsu] (Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Ranged, D Rank Requirements: Raiton Element Description: A skill where the user calls upon static electricity from the air and channels it through their own body. This static electricity can be gathered within a particular part of the body, and only released after touching another object/person. Normally the user would channel the electricity to their fist, yet that does not have to be the case. Once the user touches an object/person with the charged body part, it will channel the electricity through it. If a person is the target, it can cause them to momentarily become numbed. If an object is conductive, they will become electrically charge (Thus making some metallic projectiles, or weapons, deadlier.).
Lightning Release, Thunder Clash Technique • [Raiton, Denkō Gachin no Jutsu](Pre-Approved) Elemental Ninjutsu, Raiton, Supplementary, Ranged, C Rank Requirements: Raiton Element Description: A skill that is normally used after a Lightning Jutsu, to add a thunderous effect. When the lightning Jutsu strikes, it will utter forth a concussion shock wave which will send the opponent backwards. Increasing the distance between the user and the individual affected by the skill by 10 feet, giving a greater opportunity to plan the next attack. (Cannot be used again for two more posts)
Lightning Release, Flash Bolt Skill • [Raiton, Sekoi Boruto No Jutsu](Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Ranged, C Rank Requirements : Raiton Element Description: By gathering energy from the electrical ions in the air, and mixing it with chakra, the user of this technique can create an orb within their hands that, when released, creates an explosion which radius is of 3ft all around them. This will cause minor burning and shock on the enemy, although this could be a rather big nuisance to the lesser opponents. (Cannot be used again for one more post)
Name: Raiton: Raiami (Lightning Release: Lightning Web) (Pre-Approved) Rank: C-Rank Jutsu Type: Ninjutsu Elemental Affinity: Lightning Description: To use this jutsu the user starts by gathering lightning chakra into her hands and performs the required handseals, afterward she will slam her palms on the ground releasing the lightning chakra. This lighting chakra will travel through the ground around the user and will shock any target within the area of effect. The closer the target is to the user the bigger the shock he will get, consequently the further one is the smaller the shock but even a small shock can at least make a person twitch, making them loose focus and such. At genin the area of effect is 5 feet, at Chuunin it's 10 and at Jounin it's 15 feet. (Cannot be used again for three more posts)
Name: Hiraishin - Sparking Electric Needle (Pre-Approved) Rank: C Description: Hiraishin is a Ninjutsu technique utilizing the Lightning Element. After coming into physical contact with her opponent, The user will raise her arm into the air. She will then generate a bolt of electricity which will travel through her body into the body of her opponent.
Lightning Release, Jolt Clamp • [Raiton, Yusuburu Kasugai no Jutsu] (Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Ranged, C Rank Requirements: Raiton Element Description: The user turns their chakra into an electrical current and grabs the opponent, sending a jolt of electricity into him, temporarily paralyzing the area in contact, and making it useless for two turns.
Lightning Release, Binding Chains of Lightning • [Raiton, Bindingu Rensa Raikō no Jutsu] (Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Medium Ranged, B Rank Requirements: Raiton Element Description: The user gathers chakra within their arm as it begins to spark with electricity. The user then thrusts their arm forward, sending forth a chain made of lightning that wraps around the opponent, shocking them while it is around them. The opponent will be numbed.
Name: Lightning Destruction (Pre-Approved) Rank: B Type: Ninjutsu Element: Lightning Description: The user places his hands to the ground after converting their chakra in to lightning, then sending a powerful bolt of electricity that cuts through the ground in the direction of the target. The shape of the bolt is a triangle with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.
Lightning Release, Swarm of Humming Birds Skill • [Raiton, Mure no Haoto Tori no Jutsu] (Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Ranged, B Rank Requirements : Raiton Element Description: A skill where the user utilizing Lightning Chakra, various sparks of lightning appear within the air. Within moments they transform into humming birds, giving off this loud humming sound. The humming birds will then rush the opponent, spreading out to hit even multiple targets. Maximum of five birds. Upon connection, the birds cause burning, shock, and numbness to their victims.
Lightning Release, Ribbon Effect Skill • [Raiton, Ribon Tegotae no Jutsu] (Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Ranged, B Rank Requirements: Raiton Element Description: A skill that is normally used during the midst of a rain storm. The user will send forth a lightning bolt from their hands that will be channeled through falling rain drops. When hitting the rain drops, the lightning will separate and scatter, turning into many smaller lightning bolts. Which all are concentrated towards the opponent, to shock them from multiple directions.
Lightning Release, Pulse Reflection • [Raiton, Myaku Tōei no Jutsu] (Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Ranged, B Rank Requirements: Raiton Element Description: A skill where the user concentrates a great deal of electrical Chakra within their hands, shoving it forward in order to halt oncoming projectiles. Another effect of this Jutsu is its ability to halt Jutsu that are weaker than it. This Jutsu does not have an actual chakra cost, but in turn has one that changes depending upon the situation. The more chakra focused, the greater the effect of halting an opposing force. Special: Can halt Jutsus of C Rank or less. (Except Fūton)
Name: Gian - False Darkness (Pre-Approved) Rank: B Type: Nin Description: Gian is a Ninjutsu technique utilizing the Lightning Element. After required handsales, ninja will use his chakra to release a strong bolt of electricity from its mouth. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Jutsu Name: Lightning Release: Thunder Binding (Pre-Approved) Element: Raiton Rank: B Type: Ninjutsu Description: This technique lets the user create a three-sided wall of electricity to bind their opponent. The user must have three conductors to stick in the ground to create the points. Furthermore, once the enemy is inside, if they come into contact with the wall they will be electrocuted. The only way the jutsu can be broken is if an opponent were to strike one of the walls with an B rank attack, which will then deactivate the other walls. A rank is required for an Earth user, C will be sufficient for a Wind user.
Jutsu Name: Lightning Release: Four Pillar Bind (Pre-Approved) Element: Raiton Rank: B Type: Ninjutsu Description: Four giant rock pillars are summoned around the enemy, then shoot bolts of lightning between them, immobilizing the target and possibly doing damage to them. This justsu is meant to contain large targets. (requires 25 Chakra control)
Lightning Release, Dragon Lightning Technique • [Raiton, Ryukō No Jutsu] (Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Ranged, B Rank Requirements: Raiton Element Description: Sends a Lightning-created dragon to smash into the opponent, sending forth an incredible shock through the opponent’s body that can leave their entire body burned and temporarily paralyzed. (Requires 30 Chakra Control)
Lightning Release, Lightning Dragon Tornado • [Raiton, Rairyū No Tatsumaki] (Pre-Approved) Elemental Ninjutsu, Raiton, Offensive, Ranged, A Rank Requirements : Raiton Element, Raiton: Ryukō No Jutsu Description: Lightning emerges from the user and swirls about as a large tornado shaped like a dragon, capable of heavy hitting and shocking an opponent even if it passes by and discharges. This Jutsu is able to destroy the land as it passes by due to the spinning effect it has.
Name: Lightning Release: Sixteen Pillar Bind {Raiton: Jūrokuchū Shibari} (Pre-Approved) Rank: A Type: Ninjutsu Element: Raiton Description: A more powerful version of Lightning Release: Four Pillar Bind, the user creates sixteen giant pillars, which then form a giant oven-like structure to trap the enemy. Once the enemy is trapped in the oven-like box, lightning would shoot out towards them. (requires 40 Chakra Control)
Name: Lightning Release: Electromagnetic Murder {Raiton: Jibashi} (Pre-Approved) Rank: A Type: Ninjutsu Element: Raiton Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water technique. (Requires 35 Chakra Control)
GENJUTSU - Spoiler:
Name:Mist Servant Technique (Pre-Approved) Rank: D Type: Sight Description:This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and corner the enemy. Their movements are slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multipy, the victim will eventually be worn down.
Name:Sly Mind Affect Technique (Pre-Approved) Rank: D Type: Sight Description:This jutsu causes the enemy to walk around in circles for hours by making it seem as if they're walking straight to their desired destination. The enemy eventually becomes exhausted after traveling the same path over and over.
C-rank
Spoiler: Name:Demonic Illusion: Hell Viewing Technique (Pre-Approved) Rank: C Type: Sight Description:This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great.
Name:Demonic Illusion: Descending Hell Technique (Pre-Approved) Rank: C Type: Sight Description:This jutsu causes the illusion of a tremendous ball of fire falling from the sky into a designated area. Anyone in the area will instinctively flee.
Name:Genjutsu Binding (Pre-Approved) Rank: C Type: Sight Description:As the name suggests, the user binds the opponent in a genjutsu, rendering them incapable of movement. this genjutsu can be used on more than one target at the same time.
Name:Illusion Bell Needles (Pre-Approved) Rank: C Type: Sound Description:The user uses this technique with the bells that attaches to a Senbon. The bells ring at a certain frequency, which directly affects the brain. This causes her target to see multiple copies of the user, making it impossible to tell the real one from the illusions.
Name:Demonic Illusion: False Surroundings Technique (Pre-Approved) Rank: C Type: Touch Description:This jutsu changes the appearance of a nearby object or area in order to disorient the opponent.
B-rank
Spoiler: Name:Demonic Illusion: Tree Binding Death (Pre-Approved) Rank: B Type: Touch Description:One of the genjutsu that have been passed along since ancient times in Konoha. The target is completely robbed of their mobility as they see the mirage of a tree coiling itself around them. Given that the subject remains conscious, this jutsu proves extremely efficient for information-gathering. Once the target is immobile, the user can then attack the enemy.
A-rank
Spoiler: Name:Bringer-of-Darkness Technique (Pre-Approved) Rank: A Type: Sight Description:A genjutsu which exerts an hallucinatory effect upon the eyesight, stealing all light away. A world of darkness, as if a thick, jet-black curtain had been d
Name:Temple of Nirvana Technique (Pre-Approved) Rank: A Type: Sound Description:This jutsu causes everyone within a specific area to fall into a deep sleep. From the target's point of view, it seems as if feathers are falling from the sky, which serves as a distraction to allow the jutsu to take effect. The downside, however, is that any experienced ninja have more than enough time to dispel it
Weapons: - Spoiler:
Basic genin set Items: - Spoiler:
NONE
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